At Fun Dog Studios, I spearheaded the development of a first-person shooter (FPS) demo for an announced title, working closely with a small multidisciplinary team.

As the Creative Lead, I collaborated with the CEO/Creative Director, my primary focus was to define and execute the artistic vision, ensuring every visual and technical element aligned with the project’s overarching goals. The objective was to deliver a polished and immersive experience that showcased the game’s potential to stakeholders and investors.

Additionally, I collaborated with the Art Director and the team on The Forever Winter. My responsibilities included crafting high-quality decals, providing visual feedback for level design, developing concept art, and creating 3D assets for both player equipment and environments.

  • Decal Design: Focused on creating visually impactful decals for both small and large-scale assets. These decals were designed to serve dual purposes: enhancing the aesthetic appeal of player equipment and environmental elements while reinforcing their functional role in gameplay.

  • Level Design Collaboration: Provided consistent visual feedback for level design teams and others, showcasing intuitive navigation paths that align with the team's visual direction.

  • Concept Art Development: Delivered a wide range of concept art, from initial sketches to fully rendered pieces. These included material callouts and item functionality, offering clear and actionable guidance to production teams.

  • 3D Asset Development: Designed and developed 3D assets for player equipment and environmental elements. Each model was meticulously detailed, with final paint overs integrated into the game’s UI for a polished, immersive experience.

Outcome

  • Investor Engagement: The FPS demo successfully showcased the game’s potential by captivating unique elements and securing confidence in the title’s development.

  • Enhanced Player Experience: My visual feedback and navigation refinements on The Forever Winter inspire the team to push further the player experience, in both aesthetic quality and functional design.

  • Creative Innovation: Contributions such as decals, concept art, and 3D assets enriched the game’s visual identity.

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WAR-GAMING